![]() The timer resets upon "death" (collision with a wall). It's called Hexagonest and Hexagonest Hyper Mode or known as Final Level. Every attempt on any given difficulty is timed, with the best survival time being saved separately for each level as a high score. This is the another level and it's very very hard to beat that level on Super Hexagon game. Surviving 120 seconds in Hexagonest will not cause this, but surviving 60 seconds in Hyper Hexagonest will cause the appearance of the game to become as such: Stationary hexagon (top and bottom parallel to top and bottom of screen), black background, white walls. Surviving a further 60 seconds (in normal mode, this means you have survived 180 seconds), the game will change to the next level of hyper hexagon difficulty. Further surviving another 60 seconds in the first two levels (Hexagon and Hexagoner) will result in a palette swap of colors, continuing at the same difficulty. Now, Im working my way through Hyper Hexagonest, the games hardest difficulty, the one that only 18 people out of 50,000 were able to beat back when I wrote that original story about. After surviving 60 seconds in the normal modes the level will change into the hyper mode, along with changes to the colour, speed and gauntlet patterns of the level. ![]() The game has six difficulties, a set of "normal" modes - Hexagon, Hexagoner, and Hexagonest - and a set of "Hyper" versions of those levels which are unlocked upon surviving for 60 seconds or more on their respective normal modes. The goal of Super Hexagon is to control a small triangle which circles around a central hexagon (which occasionally collapses into a pentagon or square in the hexagon and hyper hexagon difficulty) attempting to avoid contact with incoming "walls". ![]() Super Hexagon is a game played by Markiplier.
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